Version 11 (modified by 5 months ago) ( diff ) | ,
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AR/VR Visualization of Data
Members: Alexander Kim, Amanda Lau, Catzby Paul, Samhitha Sangaraju, Vir Vaidya, David Zhao
Faculty advisors: Wade Trappe, Jennifer Shane, Ivan Seskar
PROJECT OVERVIEW
Protein Visualization Visualizing the structures from the Research Collaboratory for Structural Bioinformatics Protein Data Bank (RCSB PDB) in AR/VR using Unity
Ocean Graphic Data
PROGRESS LOG
Week 1 (5/28 - 5/30)
- Installed and familiarized ourselves with the Unity Engine
- Successfully connected the Hololens to the Unity engine and created a simple test program
Week 2 (6/03 - 6/06)
- Created sample AR apps that are compatible with both IOS and Android devices
- Finalized two datasets which we will be working on data visualization for.
- Protein Folding Data: https://www.rcsb.org/
- Ocean and atmospheric data: https://rucool.marine.rutgers.edu/integrated-ocean-technology/ocean-radar/
- Wrote scripts to facilitate resizing and rotation of objects in preparation for interacting with proteins and other target objects
- Migrated our progress to the new computers
Week 3 (6/10 - 6/13)
General
- Developed scripts for comprehensive manipulation of game objects for the Meta Quest 3, including movement (grab and hold), rotation, and resizing, to allow users to better interact with areas of interest
RCSB PDB
- Successfully visualized proteins through PyMol and imported models into Unity
- Began work on direct conversion of PDB files into Unity without use of external program
RUCOOL
- Wrote a Python script to access, search, download, and preprocess relevant datasets from Rutgers' ERDDAP database
- Successfully imported and visualized these datasets in Unity with human assistance
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