wiki:Other/Summer/2015/cMF5

GNRS Management

Table of Contents

  1. 2015 Winlab Summer Internship
    1. Projects
    1. Indoor Localization
    2. Introduction
      1. Motivation
      2. What is ORBIT Lab?
      3. Overall Approach
      4. Resources
      5. Procedure
      6. Plan of Action
      7. Weekly Presentations
      8. Team
    1. SDR in ORBIT: Spectrum Sensing
      1. Introduction
      2. Team
      3. Objectives
      4. Weekly Progress
      5. Experiments
    1. LTE Unlicensed (LTE-U)
      1. Introduction
      2. Objectives
      3. Theory
      4. Analyzing Tools
      5. Experiment 1: Transmit and Receive LTE Signal
      6. Experiment 2: The Waterfall Plot
      7. Experiment 3: eNB and UE GUI
      8. Experiment 4: Varying Bandwidths
      9. Experiment 5: Working with TDD or FDD
      10. Experiment 6: TDD with Varying Bandwidths
      11. Experiment 7: TDD Waterfall Plot
      12. Poster
      13. Members
      14. Materials
      15. Resources
    1. Distributed Simulation of Power Grid
      1. Introduction
      2. Objectives
      3. People
      4. Resources
    1. Context-Aware IoT Application on MobilityFirst
      1. Introduction
      2. Objectives
      3. System Architecture
      4. Network Diagram
      5. Experiment Tools
      6. Results
      7. Future Work
      8. Team member
    1. Real-Time Cyber Physical Systems Application on MobilityFirst
      1. Github Repo
      2. Introduction
      3. Preliminary Goal
      4. Outline of the Project
      5. Tasks
      6. Image Processing
      7. Weekly Summary
      8. Team
      9. Presentation Slides
    1. GNRS Assited Inter Domain Routing
      1. Introduction
    1. GNRS Management
      1. Introduction
      2. Work Milestones
    1. Effective Password Cracking Using GPU
      1. Introduction
      2. Objectives
      3. GPU
      4. Experiment
      5. Tools and Resources
  2. Body Sensor Networks
    1. Introduction
    2. Project Overview
    3. Data Collection
      1. Initial BCI data
    4. Data Analysis
    5. Tools/ Resources
    1. Unity Traffic Simulation
      1. Introduction
      2. Objectives
      3. People
    1. Mobile Security
      1. Introduction
      2. Motivation
    2. Resources
  3. Dynamic Video Encoding
    1. Introduction
    2. Goals
    3. Background Information
      1. Anatomy of a Video File
      2. What is a CODEC?
      3. H.264 Compression Algorithm
      4. Scalable Video Coding
      5. Network Emulator Test Results
      6. DASH Multi-Bitrate Encoding
      7. DASH Content Generation
      8. Bitrate Profiles
      9. Video Encoding Algorithms
      10. GPAC
    4. Presentations
    5. People

Introduction

The dominance of mobile devices motivates separation of network entities'name identifiers from their network locators in order to support seamless mobile service son the Internet. To realize the separation, a key challenge is the design of a salable global name resolution service that rapidly and reliably resolves name identities to network locators under high mobility.

In this project, we describe GMap,a DHT-based in-network global name resolution service with low computing and storage requirements. GMap provides fast lookup services for identity-to-locator mappings while achieving server workload balance in the presence of skewed lookup popularity. With our work, we design a lightweight scheme suitable for in-network implementation with low computing and storage requirements at any point in the network.

Work Milestones

WEEK 3:

WEEK 4:

WEEK 5:

Last modified 9 years ago Last modified on Jul 2, 2015, 5:06:32 PM

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