wiki:Other/Summer/2015/eUnityTr

Unity Traffic Simulation

Table of Contents

  1. 2015 Winlab Summer Internship
    1. Projects
    1. Indoor Localization
    2. Introduction
      1. Motivation
      2. What is ORBIT Lab?
      3. Overall Approach
      4. Resources
      5. Procedure
      6. Plan of Action
      7. Weekly Presentations
      8. Team
    1. SDR in ORBIT: Spectrum Sensing
      1. Introduction
      2. Team
      3. Objectives
      4. Weekly Progress
      5. Experiments
    1. LTE Unlicensed (LTE-U)
      1. Introduction
      2. Objectives
      3. Theory
      4. Analyzing Tools
      5. Experiment 1: Transmit and Receive LTE Signal
      6. Experiment 2: The Waterfall Plot
      7. Experiment 3: eNB and UE GUI
      8. Experiment 4: Varying Bandwidths
      9. Experiment 5: Working with TDD or FDD
      10. Experiment 6: TDD with Varying Bandwidths
      11. Experiment 7: TDD Waterfall Plot
      12. Poster
      13. Members
      14. Materials
      15. Resources
    1. Distributed Simulation of Power Grid
      1. Introduction
      2. Objectives
      3. People
      4. Resources
    1. Context-Aware IoT Application on MobilityFirst
      1. Introduction
      2. Objectives
      3. System Architecture
      4. Network Diagram
      5. Experiment Tools
      6. Results
      7. Future Work
      8. Team member
    1. Real-Time Cyber Physical Systems Application on MobilityFirst
      1. Github Repo
      2. Introduction
      3. Preliminary Goal
      4. Outline of the Project
      5. Tasks
      6. Image Processing
      7. Weekly Summary
      8. Team
      9. Presentation Slides
    1. GNRS Assited Inter Domain Routing
      1. Introduction
    1. GNRS Management
      1. Introduction
      2. Work Milestones
    1. Effective Password Cracking Using GPU
      1. Introduction
      2. Objectives
      3. GPU
      4. Experiment
      5. Tools and Resources
  2. Body Sensor Networks
    1. Introduction
    2. Project Overview
    3. Data Collection
      1. Initial BCI data
    4. Data Analysis
    5. Tools/ Resources
    1. Unity Traffic Simulation
      1. Introduction
      2. Objectives
      3. People
    1. Mobile Security
      1. Introduction
      2. Motivation
    2. Resources
  3. Dynamic Video Encoding
    1. Introduction
    2. Goals
    3. Background Information
      1. Anatomy of a Video File
      2. What is a CODEC?
      3. H.264 Compression Algorithm
      4. Scalable Video Coding
      5. Network Emulator Test Results
      6. DASH Multi-Bitrate Encoding
      7. DASH Content Generation
      8. Bitrate Profiles
      9. Video Encoding Algorithms
      10. GPAC
    4. Presentations
    5. People

Introduction

Communication between mobile nodes has become an area of interest as there is an increasing push for its implementations. For instance, car-to-car communication is an highly anticipated technology that could potentially prevent countless collisions and save countless lives. However, communication between mobile nodes remains a complex problem. A transmitted signal loses power ('path loss') by any number of factors, including refraction, diffraction, and absorption. By exploring how path loss is affected by factors such as distance, and terrain, insight can be gained on how to optimize mobile node communication.

http://people.seas.harvard.edu/~jones/es151/prop_models/path.gif

Objectives

  • Develop a program that can take information from a dynamic system of mobile nodes (Unity Traffic Simulation) and calculate path loss between node pairs in realtime
  • Interface with the RF matrix in ORBIT
  • Use Unity Road and Traffic System simulation to provide simulated realtime data

People

Professor Wade Trappe
Professor Ivan Seskar
Victoria Lin

Last modified 9 years ago Last modified on Jul 15, 2015, 3:39:27 AM
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