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Mobile Security
Table of Contents
- 2015 Winlab Summer Internship
- LTE Unlicensed (LTE-U)
- Introduction
- Objectives
- Theory
- Analyzing Tools
- Experiment 1: Transmit and Receive LTE Signal
- Experiment 2: The Waterfall Plot
- Experiment 3: eNB and UE GUI
- Experiment 4: Varying Bandwidths
- Experiment 5: Working with TDD or FDD
- Experiment 6: TDD with Varying Bandwidths
- Experiment 7: TDD Waterfall Plot
- Poster
- Members
- Materials
- Resources
- LTE Unlicensed (LTE-U)
- Body Sensor Networks
- Dynamic Video Encoding
Introduction
Mobile security or mobile phone security has become increasingly important in mobile computing. It is of particular concern as it relates to the security of personal and business information now stored on smartphones. More and more users and businesses employ smartphones as communication tools, but also as a means of planning and organizing their work and private life. Within companies, these technologies are causing profound changes in the organization of information systems and therefore they have become the source of new risks. Indeed, smartphones collect and compile an increasing amount of sensitive information to which access must be controlled to protect the privacy of the user and the intellectual property of the company.
A smartphone is always exposed to various threats when it is used by the users. These threats can disrupt the operation of smartphone, modify or access the data. Smartphone threat model divides a phone into three layers: Application layer which includes all of the smartphone's apps, such as social networking software, email, text messaging, and synchronization software. Communication layer includes the carrier networks, Wi-Fi connectivity, Bluetooth network, Micro USB ports, and MicroSD slots. Malware can spread through any of these channels. Resource includes the flash memory, camera, microphone, and sensors within a smartphone. Because smartphones contain sensitive data, malware can target their resources to control them and manipulate data from them [3].
Prime targets for the attackers are: Data:Central data management is a part of a smartphone. Pictures, credit card information, Location, activity logs and private information etc. may be present as data in the smartphone. Identity:Smartphones belong to a specific user and are highly customizable. It can contain information related to the owner of the mobile contract or etc. Availability:An attacker can limit access to the smartphone by attacking it and this can lead to denial of service to the user.
Threats and Attacks:
- Device Loss: If a person leaves a smartphone in public places, sensitive data such as customer information or corporate intellectual property can be put at risk.
- Application security: Mobile applications that requests too many permissions, which allows them to access various information of the device.
- Device data leakage: It is unauthorized transmission of personal information or corporate data. Malicious applications can steal personal information like location, bank details or contact details. For example, an attacker could use ZitMO for Symbian, Blackberry, android devices to steal one time passwords sent by banks to authenticate mobile transactions.
- Sniffing captures and decodes packets as they pass over airwaves.
- Spam can be carried through email or MMS messages. These messages can include URLs that direct users to phishing or pharming websites.
- Phishing attack can be disguised as a trusted party to steal personal information. For example, a malicious application could include a “Share on Facebook” button that redirects users to a spoofed target application, which could request the user’s secret credentials and steal the data.
- Pharming attackers redirect Web traffic on a smartphone to a malicious or bogus website. By collecting the subscriber’s smartphone information, a pharming attack can lead to other attacks. For example, when a user browses a website on a smartphone, the HTTP header usually includes information about the smartphone’s operating system, browser, and version number. With this information, an attacker can learn the smartphone’s security vulnerabilities and start other directed attacks.
- Vishing (short for voice phishing): In this attack malicious users try to gain access to financial records and other private information.
- Jamming device is used to disrupt the communication between the smartphone and its base station.
Motivation
Android
Android is the most popular smartphone open source operating system based on linux kernel. It was first released in 2008 on HTC dream smartphone. Android applications are written in java programming language combined to form an archive file with .apk sux. Android app runs in an isolated area of operating system called sandbox which does not have access to rest of the system's resources unless user grants the permission. Despite the security measures taken by Google Inc. , android is still vulnerable to attacks. In this study, android version x4.3- x5.1.1 was studied using Nexus 5 and Nexus 4.
Google Wallet: Google Wallet is a free digital wallet that securely stores your credit cards, debit cards, gift cards, loyalty cards, offers, and more. With Google Wallet, you can shop in stores,buy online, and send money. User can purchase using Google wallet card or NFC tap and pay if NFC feature available with the device. There is a serious threat in this, if a user has never used Google wallet but had previously purchased something from Google store, all the details of the user's credit card/ debit card will be saved in that account. Somehow device is lost in unlock mode with signed in Gmail account, anyone can set up the Google wallet account. All the credit card details will come up without even asking any authentication. Second threat is, user has to lock the wallet manually, it does not get locked when device is locked using a pin or password. User can use the wallet simply by unlocking the phone.
Android Applications There are numerous applications in android which access location, modify text messages, and other personal details even though it is not required. Applications can make your profile saving your unique mobile id and other personal details on their servers. The application can be malicious application, accessing all your private information without your knowledge. To combat malicious applications, Google internally developed a malware blocking tool code named Bouncer. Google announced that Bouncer had been checking for malicious apps in Market for a while now", and as a result malware was declining.
Smart Lock: Trusted Device
Google rolled out this feature with Google Lollipop, in order to increase the security of the devices and making life easier. Smart Lock keeps the phone or tablet unlocked when it is in a safe environment, but you need to lock it manually when you feel it is not a safe environment.
Settings→Trusted Agents→ Smart Lock
This feature keep the phone unlocked when a trusted device is connected. Bluetooth watches, fitness trackers or speakers can be set as a trusted device. It is really important that trusted device is connected not an imitated version. Different devices supports different Bluetooth standard secure capabilities. There is possibility that someone could keep the phone unlocked by the imitating the Bluetooth connection.
Smart Lock:Trusted Place
This feature keeps the device unlocked, whenever the device is at a trusted location. For this to function you need to have an Internet connection and allow the device to use
the current location for the trusted place. The Trusted location is an estimate and it could keep the device unlocked within a radius of up to 80 meters. If the device is lost from the trusted location, unwanted user can access all your information.
Smart Lock:Trusted Face
Settings→Smart Lock→Trusted Face
Device uses the facial recognition technique to unlock the phone. After setting this feature, device will search for the owner's face and unlock it if it recognizes. This feature is less secure than pattern or pin because if someone looks similar to the device's owner, device can be unlocked. It does not works by saving photo on its server. Therefore, looks for the sharp features recorded at the time of the training.